C - Storage Classes
A storage class defines the scope (visibility) and life time of variables and/or functions within a C Program. These specifiers precede the type that they modify. There are following storage classes which can be used in a C Program
The auto Storage Class
The auto storage class is the default storage class for all local variables
The example above defines two variables with the same storage class, auto can only be used within functions, i.e. local variables.
The register Storage Class
The register storage class is used to define local variables that should be stored in a register instead of RAM. This means that the variable has a maximum size equal to the register size (usually one word) and can't have the unary '&' operator applied to it (as it does not have a memory location).
The register should only be used for variables that require quick access such as counters. It should also be noted that defining 'register' goes not mean that the variable will be stored in a register. It means that it MIGHT be stored in a register depending on hardware and implementation restrictions.
The static Storage ClassThe static storage class instructs the compiler to keep a local variable in existence during the lifetime of the program instead of creating and destroying it each time it comes into and goes out of scope. Therefore, making local variables static allows them to maintain their values between function calls.
The static modifier may also be applied to global variables. When this is done, it causes that variable's scope to be restricted to the file in which it is declared.
In C programming, when static is used on a class data member, it causes only one copy of that member to be shared by all objects of its class.
You may not understand this example at this time because I have used function and global variables which I have not explained so far. So for now let us proceed even if you do not understand it completely. When the above code is compiled and executed, it produces following result:
The extern Storage Class
The extern storage class is used to give a reference of a global variable that is visible to ALL the program files. When you use 'extern' the variable cannot be initialized as all it does is point the variable name at a storage location that has been previously defined.
When you have multiple files and you define a global variable or function which will be used in other files also, then extern will be used in another file to give reference of defined variable or function. Just for understanding extern is used to declare a global variable or function in another files.
The extern modifier is most commonly used when there are two or more files sharing the same global variables or functions as explained below.
First File: main.c
Second File: write.c
Here extern keyword is being used to declare count in the second file where as it has its definition in the first file main.c. Now compile these two files as follows:
This will produce a.out executable program, when this program is executed, it produces following result:
A storage class defines the scope (visibility) and life time of variables and/or functions within a C Program. These specifiers precede the type that they modify. There are following storage classes which can be used in a C Program
- auto
- register
- static
- extern
The auto Storage Class
The auto storage class is the default storage class for all local variables
{
int mount;
auto int month;
}
The example above defines two variables with the same storage class, auto can only be used within functions, i.e. local variables.
The register Storage Class
The register storage class is used to define local variables that should be stored in a register instead of RAM. This means that the variable has a maximum size equal to the register size (usually one word) and can't have the unary '&' operator applied to it (as it does not have a memory location).
{
register int miles;
}
The register should only be used for variables that require quick access such as counters. It should also be noted that defining 'register' goes not mean that the variable will be stored in a register. It means that it MIGHT be stored in a register depending on hardware and implementation restrictions.
The static Storage ClassThe static storage class instructs the compiler to keep a local variable in existence during the lifetime of the program instead of creating and destroying it each time it comes into and goes out of scope. Therefore, making local variables static allows them to maintain their values between function calls.
The static modifier may also be applied to global variables. When this is done, it causes that variable's scope to be restricted to the file in which it is declared.
In C programming, when static is used on a class data member, it causes only one copy of that member to be shared by all objects of its class.
#include <stdio.h>
/* function declaration */
void func(void);
static int count = 5; /* global variable */
main()
{
while(count--)
{
func();
}
return 0;
}
/* function definition */
void func( void )
{
static int i = 5; /* local static variable */
i++;
printf("i is %d and count is %d\n", i, count);
}
You may not understand this example at this time because I have used function and global variables which I have not explained so far. So for now let us proceed even if you do not understand it completely. When the above code is compiled and executed, it produces following result:
i is 6 and count is 4
i is 7 and count is 3
i is 8 and count is 2
i is 9 and count is 1
i is 10 and count is 0
The extern Storage Class
The extern storage class is used to give a reference of a global variable that is visible to ALL the program files. When you use 'extern' the variable cannot be initialized as all it does is point the variable name at a storage location that has been previously defined.
When you have multiple files and you define a global variable or function which will be used in other files also, then extern will be used in another file to give reference of defined variable or function. Just for understanding extern is used to declare a global variable or function in another files.
The extern modifier is most commonly used when there are two or more files sharing the same global variables or functions as explained below.
First File: main.c
#include <stdio.h>
int count ;
extern void write_extern();
main()
{
count = 5;
write_extern();
}
Second File: write.c
#include <stdio.h>
extern int count;
void write_extern(void)
{
printf("count is %d\n", count);
}
Here extern keyword is being used to declare count in the second file where as it has its definition in the first file main.c. Now compile these two files as follows:
$gcc main.c write.c
This will produce a.out executable program, when this program is executed, it produces following result:
5
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